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Feat/mobile button - #766

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TorinAsakura merged 15 commits into
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feat/mobile-button
Aug 27, 2026
Merged

Feat/mobile button#766
TorinAsakura merged 15 commits into
masterfrom
feat/mobile-button

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@comfrt1k

@comfrt1k comfrt1k commented Aug 24, 2026

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Таска

Как проверять

  1. Контекст: mobile Storybook, история Button
    Действие: переключить appearance, size, dark theme, Focused, Enabled и Icons; нажать кнопки для проверки Pressed.
    Ожидаемый результат: цвета, формы, отступы, центрирование, состояния и тени соответствуют Figma; у Ghost фон остаётся прозрачным, у полупрозрачных кнопок тень не просвечивает внутри формы.

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Screen_recording_20260825_012813.mp4

@comfrt1k comfrt1k self-assigned this Aug 24, 2026

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Reviewed commit: 74a48be747

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Reviewed commit: dddff76450

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Base automatically changed from feat/mobile-elevation to master August 26, 2026 00:12
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Codex Review: Didn't find any major issues. 🎉

Reviewed commit: cb68e740bc

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comfrt1k requested a review from TorinAsakura August 26, 2026 19:40

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Пара вопросов по соседнему архитектурному контуру. Текущий PR они не блокируют.

  1. Button теперь берёт расстояние между содержимым и дополнениями из ButtonShape.gap и не вызывает Addon.Spacer(), тогда как Input и TextListItem продолжают исполнять Spacer(). Какой контракт для общего Addon считаем целевым и кто должен владеть этим расстоянием?

  2. DropShadowClipping, DropShadowIsolation и ShadowConversion используются только Modifier.elevation, но размещены в общем primitives.utils. Какой владелец предполагается у этого пакета и какие ещё примитивы должны его использовать?

@comfrt1k
comfrt1k requested a review from TorinAsakura August 27, 2026 02:54
@TorinAsakura
TorinAsakura merged commit 19221c7 into master Aug 27, 2026
@TorinAsakura
TorinAsakura deleted the feat/mobile-button branch August 27, 2026 20:10
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[Feature] Реализовать Button для Hyperion Mobile

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